This is an Open Source Bedrock Edition Shader.
OSBES v0.12.2a (alpha testing)
This shader is not compatible with currently existing custom texture packs or addons adding new block textures.
Alpha testing means that you can find some bugs
If You find a bug please let me know about it by creating an issue on this shader repository page github-com-jebbyk-OSBES-minecraft-bedrock-edition-shader (https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader)
or in OSBES discord server OSBES-discord (https://discord.gg/6Y9K6jUCnD)
If you have any suggestions feel free to leave your thoughts on a github page or in a OSBES discord server.
Open source means that you can contribute to this shader development. In repository page you will find some contribution recommendations and instructions
Every contributor will be listed as a developer of this shader
no matters how much you have contributed
Features of this shader:
- advanced lighting
- PBR textures support
- reflections on water and metals
- weather effects
- wind effects
- better clouds
- Better quality-to-lag ratio
Windows 10 support is planned
(check roadmap in this shader repository for more details)ROADMAP (https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader)
Changelog:
v0.12.2a:
- fixed caustics
- fixed normal mapping glitches on some iOS devices
- fixed gray crymson forest particles
- fixed black metal blocks in some situations
- fixed wierd swamp water
- fixed pink leaves in some situations
- fixed not animated plants and foliage in some situations
- improved water
- improved texture mapping (now there is almost no need to edit shader code to make a texture pack for OSBES except some situations)
- improved grass side texture
- improved horizontal fog when we go up high
- added experimental textures
For texture pack creators:
It is possible to create custom texture pack compatible with this shader if follow special
discuss it with me in this server in texture-packs channel
OSBES-discord (https://discord.gg/6Y9K6jUCnD)